![]() ![]() Enabling DLSS to allow DLSS 3.0 to be used in conjunction with Frame Generator does not improve the situation much, resulting in a noticeable difference in the minimum and average FPS. Using the Frame Generator also requires a large amount of video memory, and in 4K resolution it needs up to 23 gigabytes, which is a problem for video cards with 12 gigabytes of video memory, such as the RTX 4070/Ti. However, in this game, FSR does not always provide a sufficiently sharp image. DLSS (Deep Learning Super Sampling) and FSR (FidelityFX Super Resolution) technologies bring some relief to the situation, allowing you to render the game at a lower resolution and scale the image to the required one. ![]() Even models with 8 gigabytes of video memory cannot completely cope with it at 2K resolution, and 4 gigabyte models already fail at 12K. Well, ray tracing in The Lord of the Rings: Gollum requires significant graphics card resources, especially video memory.
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